ADVENTURES IN EXPERIENCE DESIGN
This playful, activity-based book is for pure beginners who want to an easy introduction to the power of experience design. Great for those exploring design as a career, or for teams or book clubs who want learning-based activities to complete together in order to developer collaboration and creative thinking. See an example of an activity from the book.
Written with Anna van Slee. See more:
Companion Guide for teachers & groups
The content in Adventures in Experience Design was created to be easily incorporated in to high school and college curricula - as well as book clubs and professional teams! We've created a Guide for you that will help you:
Play games or run activities more than once, with variations
Adapt games to a professional environment
Use different tools, like smartphones or social media, to expand on topics
Find tips that will help you run games more smoothly, based on your group type or venue
If you have the book, download the Group Guide (PDF ) to start playing!
A PROJECT GUIDE TO UX DESIGN
Russ Unger and I recently released the third edition of this book, which has been a valuable reference to professionals who want a friendly overview of the design process and how it applies to projects.
Common roles, tools, and techniques are described, as well as tips on applying them on a project with business stakeholders and developers.
You can find more info or get your copy on: